My Contributions
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Movement system
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Special dash mechanic using animation curve
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Co-Implemented the transition between life and death and what effect both states had on the game
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Prototyping the game to the designers
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I did a lot of finishing touches and animated the whole world just slightly to make it feel non-static but also made sure it wasn’t distracting.
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Helped implement the respawn mechanic
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Published the game to Itch.io
This game was extremely fun to make and it is a result of a two day Game Jam. It was definitely a lot of work since it was only me and another programmer making all of the systems but some of the most useful things I learned from this project was an introduction to Animation curves and I used one to create the Dash mechanic. The game also quite heavily depends on gravity and making a system for how to deal with the fox working correctly and intuitively when both dead and alive which took a lot of tweaking but in the end everything worked out great! I am super happy about how this project turned out
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